Module 4 - Game Skills 2 |
Objectives: After studying the Module 4 Game Skills 2, you will be able to:
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YOUR LESSON Introduction You have begun to see how to use READ - DATA and PRINT USING. When you need to store many sets of data within a program, READ - DATA is the best choice. When you need to precisely control the output to the screen, PRINT USING solves many problems. You have some experience with these statements now, so let's "swing" right into an assignment. An ExampleDo the programs in Module 4 seem longer? Don’t be fooled. If you look carefully you may notice a pattern. Let’s look at the PLANETS program again and break it down to small easy to follow sections. View the presentation on Helpful Hints for READ/DATA, PRINT USING, and Writing Programs or read the text version. |
YOUR ASSIGNMENT The program in this assignment is designed to give you experience in the following areas:
Details of this assignment are provided in the following pdf file which you should print out and carefully study.
Once you print the assignment file, you can use the links shown below if you want to include "real" statistics in your program. Total
Baseball from totalbaseball.com Submit your completed assignment "Assignment 04.07" to your instructor for a grade in the Dropbox area. |
A QBasic Review Before you move on to the next assignment, please make sure that you can do the following.
Your mastery of READ - DATA and PRINT USING is preparing you to write more complicated programs. |
When you have completed this assignment, return to the Game Board and move on to Assignment 4.08 Game Skill 3. |