GameBoard
Button |
Objectives |
History |
- Distinguish between the
five generations of
computers.
- Identify trends in size,
speed, storage capacity, capability and cost that have led to the
personal computers
in use today.
|
Theory |
- Distinguish between features
of the decimal number system and
the octal number system.
- Convert numbers from the
octal number system to the decimal
number system.
- Convert numbers from the
decimal number system to the octal
number system using the successive
division method.
|
Preparation |
- Describe the correct syntax
for READ
and DATA statements.
- Describe the purpose of
the keywords READ
and DATA.
- Explain one main benefit
of making programs interactive.
- Identify the correct flowchart
symbol for READ.
- Predict the output of
a simple program using READ
and DATA statements.
- Modify a program that
uses multiple LET statements so that it uses READ
and DATA statements
instead.
|
Knowledge |
- Describe the purpose of
the LOCATE
statement.
- Distinguish between the
use of LOCATE
TAB and SPC.
- Describe the correct syntax
for the LOCATE
statement.
- Describe the purpose of
the PRINT USING
statement.
- Describe the correct syntax
for the PRINT
USING statement.
- Describe how to create
the format
of a PRINT USING
statement for either numeric or alphanumeric data.
|
Game
Skills 1 |
- Apply the correct syntax
when using READ
- DATA statements.
- Apply the correct syntax
when using PRINT
USING
to control the format
of variables.
- Interpret a flowchart
algorithm that uses READ
- DATA statements
and format.
- Identify the correct flowchart
symbol for READ.
- Debug a simple program
using READ
- DATA
statements and PRINT
USING.
- Modify and expand on a
program that uses READ
- DATA statements
and PRINT
USING.
|
Game
Skills 2 |
- Apply the correct syntax
when using READ
- DATA
statements.
- Apply the correct syntax
when using PRINT
USING to control the
format
of variables.
- Create a flowchart for
an algorithm using READ
- DATA statements
to enter sets of data, use variables to perform calculations, and
control the output format with PRINT
USING.
- Create a program using
READ
- DATA statements
to enter sets of data, use variables to perform calculations, and
control the output format with PRINT
USING.
|
Game
Skills 3 |
- Create a program using
READ
- DATA statements
to enter sets of data.
- Calculate the total
of a set of data.
- Use LOCATE
to control the horizontal and vertical print position of information
on the screen.
- Use PRINT
USING to control the
horizontal placement of numeric and string data in a table.
|
Game
Skills 4 |
- Create a program using
READ
- DATA statements
to enter sets of data.
- Use INPUT
statements as needed to make the program interactive.
- Calculate the total
of a sets of data and a total.
- Use LOCATE
and PRINT
USING
to control the horizontal placement of numeric and string data in
a table.
|
Project |
- Create a program using LOOP to generate 2 Random numbers.
- Use LET STATEMENTS to calculate: adding the two numbers, subtracting the second number from the 1st number, multiplying the two numbers, and dividing the two numbers.
- Use PRINT STATEMENTS before the loop to provide column headers.
- Use a PRINT USING STATEMENT inside the loop to display the results of the calculation 20 times.
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